The rubber grip for the air hockey paddle is taking shape. With the additional faces created by refining the top part of the mesh, we’re ready to make the finger impressions. This is a creative process where you can experiment by selecting different subobjects (faces, edges, and vertices) and using different gizmos (move, rotate, scale) to form the finger impressions. As you select subobjects on the mesh, you can filter on which type of subobject to select.
If you leave the subobject selection filter as the default, No Filter, your selection is less predictable. For example, if you pick on the corner of a face, AutoCAD could potentially select the face, edge, or vertex. When you use a window selection, it selects all the subobjects that fall within the window, which may or may not be what you intended.
I set the subobject selection to Face to select the faces for making the narrow finger impressions.
Key Concept:
- Subobject selection filters

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