Grip editing is one way to change the shape of a solid primitive object. Another way is to enter specific values for key properties. The properties vary depending on the type of solid primitive. For example, a solid box has properties for length, width, and height; whereas a cylinder has properties for radius and height. You can view and modify these properties in the Geometry panel of the Properties window. As you change the values, the geometry in the drawing editor updates.
Key concept:
- Enter values in the Properties window to modify the size and shape of a solid primitive

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